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THE ISLAND- A Unity Game

  • Writer: Navyata Bawa
    Navyata Bawa
  • Feb 14, 2017
  • 1 min read

The Island is a simple Unity3D game that explores various simple features that can be added in any game. It involves simple game mechanics - first person controller, movement using keys, jump and avoid falling and dying.

Here is a screenshot:

Basic screenshot of Island

The art-style is cartoon and the water shader and all supporting assets follow the cartoon look.

The script that helps change the texture for the water looks like this:

Height map was used to create a shader that can be used to generate the snow on the mountains based on how high they are, as shown below:

There are logs of wood that you can jump over and collect the power up to proceed for the rest of the game. These power ups can help you raise blocks later so that you can reach other islands using this newly attained super power.

The hidden blocks under the water can be used to cross the water and reach the other island. When the player looks at the block and clicks on it, it comes above the surface of the water for a few seconds to allow you to step on it and move to the next block. there are checkpoints that keep track of where the player is, so that if the player falls into the water and dies, they can be resent to the stage they already crossed successfully.

Here is a short video of how it works:


 
 
 

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